Mario & Luigi: Brothership Archives - Nintendo Everything https://nintendoeverything.com/tag/mario-luigi-brothership/ Sun, 05 Jan 2025 05:01:04 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://nintendoeverything.com/wp-content/uploads/cropped-OLmaPV3Y_400x400-1-32x32.jpg Mario & Luigi: Brothership Archives - Nintendo Everything https://nintendoeverything.com/tag/mario-luigi-brothership/ 32 32 104229692 Nintendo felt Mario & Luigi had “low recognition”, wanted the art and in-game graphics to match https://nintendoeverything.com/nintendo-felt-mario-luigi-had-low-recognition-wanted-the-art-and-in-game-graphics-to-match/ https://nintendoeverything.com/nintendo-felt-mario-luigi-had-low-recognition-wanted-the-art-and-in-game-graphics-to-match/#respond Sun, 05 Jan 2025 05:00:13 +0000 https://nintendoeverything.com/?p=870114 In a recent interview, Nintendo producer Akira Otani spoke more about the origins of Mario & Luigi: Brothership. Otani, who has been working the series since Partners in Time on Nintendo DS, said that it’s been a challenge to match the franchise’s artwork with the in-game graphics. This is what partially promoted the decision to feature full 3D visuals on...

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Nintendo and Acquire brainstormed over 100 possible names for Mario & Luigi: Brothership https://nintendoeverything.com/nintendo-and-acquire-brainstormed-over-100-possible-names-for-mario-luigi-brothership/ https://nintendoeverything.com/nintendo-and-acquire-brainstormed-over-100-possible-names-for-mario-luigi-brothership/#respond Sun, 29 Dec 2024 14:14:53 +0000 https://nintendoeverything.com/?p=865582 December 5: The Mario & Luigi: Brothership name has been well-received by fans, but it seems that it wasn’t an easy process to get there. Associate producer Tomoki Fukushima and producer Akira Otani spoke about this in a new interview published today. It turns out that Nintendo and Acquire brainstormed over 100 possible names for Mario & Luigi: Brothership. Also...

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Mario & Luigi: Brothership devs explain change in composers, finding ‘Mario-ness’ following Miyamoto feedback https://nintendoeverything.com/mario-luigi-brothership-music-interview-hideki-sakamoto-yoko-shimomura/ https://nintendoeverything.com/mario-luigi-brothership-music-interview-hideki-sakamoto-yoko-shimomura/#respond Sun, 29 Dec 2024 05:00:23 +0000 https://nintendoeverything.com/?p=866758 The developers of Mario & Luigi: Brothership have opened up about what it was like creating music for the game, including shifting composers from Yoko Shimomura to Hideki Sakamoto and some initial feedback from Mario creator Shigeru Miyamoto. This information comes from a Famitsu interview with director Haruyuki Ohashi and producer Akira Otani. Shimomura previously handled music for the series...

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Monster Mania 5 side quest guide for Mario & Luigi: Brothership https://nintendoeverything.com/monster-mania-5-side-quest-guide-for-mario-luigi-brothership/ https://nintendoeverything.com/monster-mania-5-side-quest-guide-for-mario-luigi-brothership/#respond Tue, 17 Dec 2024 22:39:33 +0000 https://nintendoeverything.com/?p=866815 Today, we’re looking at Monster Mania 5, which is one of the toughest (and most repetitive) optional side quests in Mario & Luigi: Brothership. For this one, you’ll take on a big group of Helmet Zok Troopers, which can each take one hit before their helmet falls off. The catch is that you have to defeat them all at once,...

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Mario & Luigi: Brothership 100% completion checklist https://nintendoeverything.com/mario-luigi-brothership-100-completion-checklist/ https://nintendoeverything.com/mario-luigi-brothership-100-completion-checklist/#respond Sun, 08 Dec 2024 05:00:16 +0000 https://nintendoeverything.com/?p=865199 At long last, we’ve finally 100 percent completed Mario & Luigi: Brothership – and if you’re looking to do the same, you can expect to spend somewhere around 50 hours clearing all of the game’s side content and optional challenges. Overall, it’s not too bad – there are a few tedious tasks you’ll need to complete, but all in all,...

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Mario & Luigi: Brothership’s Connie initially had human-like design https://nintendoeverything.com/mario-luigi-brotherships-connie-initially-had-human-like-design/ https://nintendoeverything.com/mario-luigi-brotherships-connie-initially-had-human-like-design/#respond Wed, 04 Dec 2024 14:32:44 +0000 https://nintendoeverything.com/?p=865445 Nintendo and Acquire have shared concept art for Mario & Luigi: Brothership’s Connie, who initially had a human-like design. We have a look at the concept art for the character above. Art director Hitomi Furuta said in an interview published today that the design changed once the team “settled on the motifs of outlets and electric plugs, and the ideas...

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Mario & Luigi: Brothership devs initially made an “edgier, more rugged Mario” https://nintendoeverything.com/mario-luigi-brothership-devs-initially-made-an-edgier-more-rugged-mario/ https://nintendoeverything.com/mario-luigi-brothership-devs-initially-made-an-edgier-more-rugged-mario/#respond Wed, 04 Dec 2024 14:24:10 +0000 https://nintendoeverything.com/?p=865439 As part of a new Nintendo interview, we’re able to get some insight into the early days of Mario & Luigi: Brothership’s development and how Acquire initially pursued an “edgier, more rugged Mario”. Nintendo wasn’t quite on board with that idea. According to art director Hitomi Furuta, the company felt Acquire should go with a look that fans would resonate...

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Nintendo “considered giving up” on the Mario & Luigi series https://nintendoeverything.com/nintendo-considered-giving-up-on-the-mario-luigi-series/ https://nintendoeverything.com/nintendo-considered-giving-up-on-the-mario-luigi-series/#respond Wed, 04 Dec 2024 14:15:47 +0000 https://nintendoeverything.com/?p=865432 Nintendo has opened up about finally bringing back the Mario & Luigi series with an original installment after nearly a decade, which happened with Brothership. Producer Akira Otani revealed in a just-published interview that there were various discussions about continuing the franchise following Paper Jam, but “needed to aim for something new that would keep up with hardware advancements while...

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How to complete all challenges in Mario & Luigi: Brothership https://nintendoeverything.com/how-to-complete-all-challenges-in-mario-luigi-brothership/ https://nintendoeverything.com/how-to-complete-all-challenges-in-mario-luigi-brothership/#respond Mon, 02 Dec 2024 23:05:51 +0000 https://nintendoeverything.com/?p=864997 If you’re going for full 100 percent completion in Mario & Luigi: Brothership, one part of the game you’ll need to clear is its 29 challenges. Despite being called challenges, most of these actually aren’t particularly challenging at all – moreso time-consuming. Challenges are completed by performing certain tasks in battle, and clearing each one grants a small reward. We’ve...

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The entire Mario & Luigi series, ranked https://nintendoeverything.com/the-entire-mario-and-luigi-series-ranked/ https://nintendoeverything.com/the-entire-mario-and-luigi-series-ranked/#respond Sat, 30 Nov 2024 05:00:22 +0000 https://nintendoeverything.com/?p=850403 For the most part, the Mario & Luigi series fell dormant after the release of Mario & Luigi: Paper Jam. Sure, we got remakes of Superstar Saga and eventually Bowser’s Inside Story on Nintendo 3DS – but for the longest time, there were no new entries at all. Then AlphaDream closed its doors after the somewhat expected failure of the...

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