GameCube Archives - Nintendo Everything https://nintendoeverything.com/category/platforms/gamecube/ Sat, 18 Jan 2025 19:40:43 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://nintendoeverything.com/wp-content/uploads/cropped-OLmaPV3Y_400x400-1-32x32.jpg GameCube Archives - Nintendo Everything https://nintendoeverything.com/category/platforms/gamecube/ 32 32 104229692 GameCube remasters we want on Nintendo Switch or Switch 2 https://nintendoeverything.com/gamecube-remasters-we-could-still-see-on-switch-or-switch-2/ https://nintendoeverything.com/gamecube-remasters-we-could-still-see-on-switch-or-switch-2/#respond Sun, 19 Jan 2025 05:00:53 +0000 https://nintendoeverything.com/?p=870022 We’re going over a whole bunch of GameCube games we’d love to see ported, remastered, or remade on Nintendo Switch or Switch 2. It’s well-known that Nintendo has a huge backlog of classic titles available via Switch Online, but one point of contention among fans is that none of those classic games are from the GameCube. Many players who grew...

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Metroid Prime 1-3: A Visual Retrospective art book revealed https://nintendoeverything.com/metroid-prime-1-3-a-visual-retrospective-art-book-revealed/ https://nintendoeverything.com/metroid-prime-1-3-a-visual-retrospective-art-book-revealed/#respond Fri, 29 Nov 2024 17:15:37 +0000 https://nintendoeverything.com/?p=864034 November 25: Metroid Prime 1-3: A Visual Retrospective, a new collaboration between Piggyback and Nintendo, has been revealed. The art book will cover the first three games in the series. Fans can expect a celebration of the franchise’s art “with exclusive insights from the game developers.” The hardcover book spans over 200 pages. Interestingly, this is Piggyback’s first art book....

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Nintendo Museum has unseen hardware prototypes on display https://nintendoeverything.com/nintendo-museum-has-unseen-hardware-prototypes-on-display/ https://nintendoeverything.com/nintendo-museum-has-unseen-hardware-prototypes-on-display/#respond Sat, 05 Oct 2024 20:04:28 +0000 https://nintendoeverything.com/?p=847254 In what has come as a surprise to many, a number of hardware prototypes were added to the Nintendo Museum just days before the official opening date. One of the key complaints brought up with the location prior to its opening was that based on what was shown in the Direct and to the press, Nintendo didn’t delve much into...

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Suda51 wants to make a Killer7 Complete Edition, then a sequel https://nintendoeverything.com/suda51-wants-to-make-a-killer7-complete-edition-then-a-sequel/ https://nintendoeverything.com/suda51-wants-to-make-a-killer7-complete-edition-then-a-sequel/#respond Wed, 31 Jul 2024 13:31:03 +0000 https://nintendoeverything.com/?p=841581 Killer7 director Suda51 has interest in revisiting the game with both a Complete Edition and a sequel. That news comes from a Grasshopper Direct presentation, which largely focused on the upcoming launch of Shadows of the Damned: Hella Remastered. Suda51 was present alongside Shinji Mikami, who also worked on Killer7. Here’s what the two said during the event: Mikami: “I’ve...

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Shadow the Hedgehog was originally planned to be rated M with lots of f-bombs https://nintendoeverything.com/shadow-the-hedgehog-was-originally-planned-to-be-rated-m-with-lots-of-f-bombs/ https://nintendoeverything.com/shadow-the-hedgehog-was-originally-planned-to-be-rated-m-with-lots-of-f-bombs/#respond Thu, 30 May 2024 16:00:59 +0000 https://nintendoeverything.com/?p=835990 Shadow the Hedgehog was a more serious and mature take on the Sonic series, but it turns out that SEGA originally had plans to take things even further with an M-rated classification. That news comes from Jason Griffith, who voiced the character in the GameCube game. Griffith was looking back on the role in an interview with GameLuster. The site...

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Sakurai cut Dolby Surround audio from Kirby Air Ride to avoid making players wait on the logo screen https://nintendoeverything.com/dolby-surround-audio-kirby-air-ride-cut/ https://nintendoeverything.com/dolby-surround-audio-kirby-air-ride-cut/#respond Mon, 20 May 2024 12:11:04 +0000 https://nintendoeverything.com/?p=835101 Kirby Air Ride almost supported Dolby Surround audio. That’s according to Masahiro Sakurai, the game’s director. Sakurai was speaking about the game during a live stream with Bayonetta creator Hideki Kamiya. The two participated in a live discussion event hosted by Hamster Corporation. Sakurai’s comments came about while discussing how he’d like publishers to improve the waiting time before each...

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10 of the best Kirby games ever made https://nintendoeverything.com/10-of-the-best-kirby-games-ever-made/ https://nintendoeverything.com/10-of-the-best-kirby-games-ever-made/#respond Sat, 04 May 2024 04:00:58 +0000 https://nintendoeverything.com/?p=833355 While we wait for his next adventure, we’ve compiled a list of the ten best Kirby games of all time. As always, don’t take this list as pure fact – it’s always just opinion, and if you have your own thoughts on which games should be ranked where, feel free to tell us in the comments down below. Kirby’s been...

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Masahiro Sakurai wanted Nintendo to include a scroll wheel on the GameCube controller https://nintendoeverything.com/masahiro-sakurai-wanted-nintendo-to-include-a-scroll-wheel-on-the-gamecube-controller/ https://nintendoeverything.com/masahiro-sakurai-wanted-nintendo-to-include-a-scroll-wheel-on-the-gamecube-controller/#respond Fri, 01 Dec 2023 13:30:42 +0000 https://nintendoeverything.com/?p=822178 Masahiro Sakurai posted his latest YouTube video today, and includes an interesting tidbit of information that he wanted a scroll wheel on the GameCube controller when the hardware was being developed. Sakurai said he was allowed to give input – which makes sense given his close relationship with the company thanks to the Super Smash Bros. series. As explained in...

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Hideki Kamiya again mentions interest in working with Viewtiful Joe, Okami https://nintendoeverything.com/hideki-kamiya-again-mentions-interest-in-working-with-viewtiful-joe-okami/ https://nintendoeverything.com/hideki-kamiya-again-mentions-interest-in-working-with-viewtiful-joe-okami/#respond Thu, 23 Nov 2023 14:32:58 +0000 https://nintendoeverything.com/?p=821614 Hideki Kamiya has again expressed interest in working on Viewtiful Joe as well as Okami. Kamiya – who recently left PlatinumGames and was director on both projects – made a few brief remarks about both IPs in a new video published on his YouTube channel today. As for Viewtiful Joe, Kamiya said that he “actually had the story for a...

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Retro Studios made Portal-esque Wii pitch “Adept”, details on scrapped “The Blob Game” for DS https://nintendoeverything.com/retro-studios-made-portal-esque-wii-pitch-adept-details-on-scrapped-the-blob-game-for-ds/ https://nintendoeverything.com/retro-studios-made-portal-esque-wii-pitch-adept-details-on-scrapped-the-blob-game-for-ds/#respond Sat, 04 Nov 2023 21:16:36 +0000 https://nintendoeverything.com/?p=820003 Thanks to Did You Know Gaming, we have insight into a couple of short-lived Retro Studios projects – specifically Adept and “The Blob Game”. Adept was playable in a rough state, but was ultimately just a pitch that Nintendo turned out. It was running in the Metroid Prime 3 engine and was intended to show off mechanics. In late 2007...

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